透过裂隙 Through the Crevice
/ Editorial Design, Illustration, C4D / 2021 /

Our early experiences with our family-of-origin have a major influence on how we see
ourselves, others, and the world, and how we behave in our daily lives. However, the
influence can sometimes be toxic and negatively affect who we are when we grow up.

Through the Crevice is a book comprised of transcriptions from an interview-based
video that collects four people’s traumatic experiences with their family and how they
impact their adulthood, and documentation of a virtual exhibition — a reproduction of
my childhood home that displays the artworks inspired by my own traumatic family
memories. The artworks are placed in the rooms where specific incidents took place in
order to restore the authenticity of memories, while the furniture inside the exhibition
is left without materiality and color with the intention of creating an obscure and cold,
yet familiar environment. The recollections behind each piece are hidden inside the
folded pages of the book. By tearing them open, readers encounter the personal narra-
tives of the traumatic incidents.

This project is a personal exploration of traumatic memories through various situations
in which family brings negative influence on us that might seem subtle and invisible,
aiming to alert the audiences who find themselves in similar situations, no matter the role
they play in their family — parents or child.

View exhibition︎︎︎
View Me, Them, Before 18︎︎︎

无限维度 INFINITY Fashion Festival
/ Visual Identity Design / 2021 /

The visual identity designed for the INFINITY 2021 Fashion
Festival, held by Youtopia in Shanghai.

EIGHT IN
/ Brand Identity Design / 2019 /

Eight In is a hypothetical brand created by researching the gap in the
market. Having the hard-working Generation X as our main consumer,
we designed lightweight, portable products that perfectly fit into
carry-on baggage, in order to uplift our customers’ work performance
on the go by making them look their best.

Engraphia Display
/ Typeface Design / 2020 /

Airplane Mode - 9m88
/ Music Poster / 2020 /


Nine Head Hinano - 9m88
/ Music Poster / 2020 /


Almost Mature’87 - Sunset Rollercoaster
/ Music Poster / 2020 /

法兰西多士 - 告五人
/ Music Poster / 2020 /
陈米的猜想 Lost in Wonderland
/ Visual Novel Game / 2021 /

Lost In Wonderland is the first visual novel game produced by Exitall Studio. It depicts
a young girl Chen Mi’s journey to explore and find answers in the wonderlands of lost
of her 22-year-old.

The game was born out of the "virtual travel" series of electronic collages made by Chen
Mi and Zhang Shan because they were unable to see each other during the COVID-19
pandemic. The surreal virtual scenes collaged from digital images in the game, as well as
the characters photographed by the two in Shanghai and New York respectively, are an
exploration of multimedia art in the era of the pandemic. They are also a combination and
reconstruction of the real dilemmas of the 22-year-old and a digital virtual world.

The game is only available in Chinese at the moment. English version coming soon!

Download︎︎︎

唐人公主 The Homecoming of Princess
/ Film Poster Design / 2021 /

A series of posters designed for The Homecoming of Princess,
a documentary short film directed by Ziyuan Chen.


Just Shapes
/ Motion Graphics / 2018 /


Knock Knock / The Forms of Home / 
/ Illustration Poster / 2020 /


TDC Formation Conference
/ Poster Design / 2020 /


Medical Calendar No.1
/ Poster Design / 2018 /


Evolving
/ Archive, Editorial Design / 2019 /

Starting with a few common art supplies, artists can create a countless amount of
shapes and patterns which can be combined together that results in another piece
of art. Theoretically, the action of creating something new based on existing art-
works can be repeated infinitely.

This project is separated into four stages with each stage presenting artifacts created
from the previous stage. The artworks are created through different techniques, includ-
ing hand-drawn, digital subtraction, and Risograph printing methods. This collection
showcases a tiny fraction of infinite possibilities.

Aperture Display
/ Typeface Design / 2019 /

A typeface that which combines the “standard” forms of grotesks and
the modern takes on the use of ink traps. It is a display typeface designed
mainly for printed matter.

Buy font︎︎︎

蝉的语序 The Cicada Sequence
/ Film Title Card Design, Film Credits Card Design / 2021 /

唐人公主 The Homecoming of Princess
/ Film Title Card Design, Film Credits Card Design / 2021 /


Mi Chen


Mi Chen was born and raised in Shenzhen, China, and is now based
in New York. She is an interdisciplinary artist who mainly work in visual
design and experimental film. She graduated from Parsons School of
Design in 2021 for her undergraduate degree in Communication Design
and is now working as a freelancer.

 CONTACT


  michen.stella@gmail.com
  Linkedin: Mi Chen︎︎︎
  Instagram: cmxixixix︎︎︎

Mi Chen


Mi Chen was born and raised in Shenzhen, China, and is now based in New York. She is an interdisciplinary artist who mainly work in visua design and experimental film. She graduated from Parsons School o Design in 2021 for her undergraduate degree in Communication Design and is now working as a freelancer.